Industrial & Experience Designer passionate about crafting interactive experiences.

Industrial & Experience Designer passionate about crafting interactive experiences.

Industrial & Experience Designer passionate about crafting interactive experiences.

I am a junior Industrial Design student with expertise in fabrication, 3D modeling, and interactive design. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.

I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer. 

I am a junior Industrial Design student with fabrication, 3D modeling, and interactive design expertise. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.

I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer. 

I am a junior Industrial Design student with expertise in fabrication, 3D modeling, and interactive design. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.

I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer. 

Education

Education

Education

  • B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026

  • Honors, GPA: 3.8 / 4.0

  • Minor in Computation, Technology & Culture (CTC)

  • B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026

  • Honors, GPA: 3.8 / 4.0

  • Minor in Computation, Technology & Culture (CTC)

  • B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026

  • Honors, GPA: 3.8 / 4.0

  • Minor in Computation, Technology & Culture (CTC)

Coursework

Coursework

Coursework

Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024

  • Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.

  • Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.

Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024

  • Developed inclusive design strategies by analyzing social contexts, positionality, and user needs. 

  • Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.

Wood II, Industrial Design, Rhode Island School of Design, Fall 2024

  • Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application. 

  • Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.

Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025

  • Executed metal casting processes by collaborating with a local foundry to produce precision castings.

  • Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.

Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025

  • Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability. 

  • Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation. 

Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025

  • Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing. 

  • Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.  

Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024

  • Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.

  • Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.

Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024

  • Developed inclusive design strategies by analyzing social contexts, positionality, and user needs. 

  • Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.

Wood II, Industrial Design, Rhode Island School of Design, Fall 2024

  • Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application. 

  • Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.

Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025

  • Executed metal casting processes by collaborating with a local foundry to produce precision castings.

  • Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.

Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025

  • Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability. 

  • Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation. 

Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025

  • Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing. 

  • Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.  

Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024

  • Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.

  • Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.

Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024

  • Developed inclusive design strategies by analyzing social contexts, positionality, and user needs. 

  • Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.

Wood II, Industrial Design, Rhode Island School of Design, Fall 2024

  • Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application. 

  • Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.

Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025

  • Executed metal casting processes by collaborating with a local foundry to produce precision castings.

  • Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.

Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025

  • Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability. 

  • Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation. 

Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025

  • Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing. 

  • Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.  

Experience

Experience

Experience

Rhode Island School of Design, Teaching Assistant, Providence, RI, 2024

  • Supported Michael Demps in teaching the EFS Spatial Dynamics class by answering student inquiries, offering constructive feedback, and assisting students in developing project ideas.

BostonMS Volunteer, Tutor, Remote, 2022-Present

  • Mentoring high school students in TOEFL test preparation, strengthening their skills in the Reading, Listening, Writing, and Speaking sections.

  • Providing tailored support in grammar, math, and science, assisting students with assignments and academic growth.

Carr Haus Café, Barista, Providence, RI, 2023-Present

  • Collaborated with a team of RISD students to manage daily operations at a student-run coffee shop, ensuring excellent customer service and efficient workflow

Studio NOMA, Internship, Waltham, MA, 2020-2022

  • Guided students in developing creative ideas for their artwork and instructed them on utilizing various materials and techniques.

Rhode Island School of Design, Teaching Assistant, Providence, RI, 2024

  • Supported Michael Demps in teaching the EFS Spatial Dynamics class by answering student inquiries, offering constructive feedback, and assisting students in developing project ideas.

BostonMS Volunteer, Tutor, Remote, 2022-Present

  • Mentoring high school students in TOEFL test preparation, strengthening their skills in the Reading, Listening, Writing, and Speaking sections.

  • Providing tailored support in grammar, math, and science, assisting students with assignments and academic growth.

Carr Haus Café, Barista, Providence, RI, 2023-Present

  • Collaborated with a team of RISD students to manage daily operations at a student-run coffee shop, ensuring excellent customer service and efficient workflow

Studio NOMA, Internship, Waltham, MA, 2020-2022

  • Guided students in developing creative ideas for their artwork and instructed them on utilizing various materials and techniques.

  • Proficient in Figma, Adobe Creative Suite, and Framer.

  • Strong understanding of user-centered design principles.

  • Ability to conduct comprehensive user research and usability testing.

  • Excellent problem-solving skills and attention to detail.

Skills

Skills

Skills

Tools + Workflow

  • Software:
    Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, Framer

  • Prototyping & Fabrication:

    3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,

Design

  • Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration

Interests

  • Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.

Languages

  • Fluent in English and Korean

Tools + Workflow

  • Software:
    Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, Framer

  • Prototyping & Fabrication:

    3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,

Design

  • Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration

Interests

  • Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.

Languages

  • Fluent in English and Korean

Tools + Workflow

  • Software:
    Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, Framer

  • Prototyping & Fabrication:

    3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,

Design

  • Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration

Interests

  • Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.

Languages

  • Fluent in English and Korean

Let's talk :)

Let’s talk projects, collaborations, or anything design!

Let's talk :)

Let’s talk projects, collaborations, or anything design!

Let's talk :)

Let’s talk projects, collaborations, or anything design!