Industrial & Experience Designer passionate about crafting interactive experiences.
Industrial & Experience Designer passionate about crafting interactive experiences.
Industrial & Experience Designer passionate about crafting interactive experiences.
I am a junior Industrial Design student with expertise in fabrication, 3D modeling, and interactive design. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.
I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer.
I am a junior Industrial Design student with fabrication, 3D modeling, and interactive design expertise. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.
I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer.
I am a junior Industrial Design student with expertise in fabrication, 3D modeling, and interactive design. Passionate about blending storytelling with hands-on craftsmanship, I create compelling user experiences through thoughtful material exploration and digital prototyping. I thrive in multidisciplinary collaborations, bringing a problem-solving mindset and adaptable communication skills to every project.
I am seeking opportunities that challenge me, allowing me to contribute to innovative and meaningful designs while continuing to grow as a designer.
Education
Education
Education
B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026
Honors, GPA: 3.8 / 4.0
Minor in Computation, Technology & Culture (CTC)
B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026
Honors, GPA: 3.8 / 4.0
Minor in Computation, Technology & Culture (CTC)
B.A. in Industrial Design, Rhode Island School of Design, USA, 2022 - May 2026
Honors, GPA: 3.8 / 4.0
Minor in Computation, Technology & Culture (CTC)
Coursework
Coursework
Coursework
Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024
Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.
Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.
Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024
Developed inclusive design strategies by analyzing social contexts, positionality, and user needs.
Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.
Wood II, Industrial Design, Rhode Island School of Design, Fall 2024
Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application.
Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.
Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025
Executed metal casting processes by collaborating with a local foundry to produce precision castings.
Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.
Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025
Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability.
Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation.
Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025
Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing.
Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.
Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024
Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.
Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.
Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024
Developed inclusive design strategies by analyzing social contexts, positionality, and user needs.
Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.
Wood II, Industrial Design, Rhode Island School of Design, Fall 2024
Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application.
Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.
Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025
Executed metal casting processes by collaborating with a local foundry to produce precision castings.
Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.
Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025
Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability.
Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation.
Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025
Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing.
Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.
Prototyping Form, Industrial Design, Rhode Island School of Design, Fall 2024
Utilized diverse model-making techniques and materials to craft refined, high-fidelity prototypes.
Designed a user experience-centered project integrating case studies and iterative feedback to enhance functionality and experience.
Experience of Public Engagement, Industrial Design, Rhode Island School of Design, Fall 2024
Developed inclusive design strategies by analyzing social contexts, positionality, and user needs.
Led research-driven projects that identified challenges within the community, evaluated impact, and proposed innovative, engaging solutions.
Wood II, Industrial Design, Rhode Island School of Design, Fall 2024
Mastered woodworking techniques, including milling, steam bending, laminating, and veneer application.
Engineered and constructed custom furniture pieces using ash wood, emphasizing craftsmanship and structural integrity.
Investment Casting, Industrial Design, Rhode Island School of Design, Spring 2025
Executed metal casting processes by collaborating with a local foundry to produce precision castings.
Designed and built intricate molds using wax injection and vacuum chamber techniques for enhanced detail and accuracy.
Digital Materiality, Textiles, Rhode Island School of Design, Spring 2025
Explored computational design methodologies to manipulate fabric properties for improved performance and adaptability.
Integrated digital fabrication techniques and smart materials to push the boundaries of textile innovation.
Jewelry Introduction, Jewelry+Metalsmithing, Rhode Island School of Design, Spring 2025
Learned fundamental jewelry fabrication techniques, including sawing, soldering, filing, and finishing.
Designed and crafted wearable metal pieces, exploring historical and contemporary influences on jewelry.
Experience
Experience
Experience
Rhode Island School of Design, Teaching Assistant, Providence, RI, 2024
Supported Michael Demps in teaching the EFS Spatial Dynamics class by answering student inquiries, offering constructive feedback, and assisting students in developing project ideas.
BostonMS Volunteer, Tutor, Remote, 2022-Present
Mentoring high school students in TOEFL test preparation, strengthening their skills in the Reading, Listening, Writing, and Speaking sections.
Providing tailored support in grammar, math, and science, assisting students with assignments and academic growth.
Carr Haus Café, Barista, Providence, RI, 2023-Present
Collaborated with a team of RISD students to manage daily operations at a student-run coffee shop, ensuring excellent customer service and efficient workflow
Studio NOMA, Internship, Waltham, MA, 2020-2022
Guided students in developing creative ideas for their artwork and instructed them on utilizing various materials and techniques.
Rhode Island School of Design, Teaching Assistant, Providence, RI, 2024
Supported Michael Demps in teaching the EFS Spatial Dynamics class by answering student inquiries, offering constructive feedback, and assisting students in developing project ideas.
BostonMS Volunteer, Tutor, Remote, 2022-Present
Mentoring high school students in TOEFL test preparation, strengthening their skills in the Reading, Listening, Writing, and Speaking sections.
Providing tailored support in grammar, math, and science, assisting students with assignments and academic growth.
Carr Haus Café, Barista, Providence, RI, 2023-Present
Collaborated with a team of RISD students to manage daily operations at a student-run coffee shop, ensuring excellent customer service and efficient workflow
Studio NOMA, Internship, Waltham, MA, 2020-2022
Guided students in developing creative ideas for their artwork and instructed them on utilizing various materials and techniques.
Proficient in Figma, Adobe Creative Suite, and Framer.
Strong understanding of user-centered design principles.
Ability to conduct comprehensive user research and usability testing.
Excellent problem-solving skills and attention to detail.
Skills
Skills
Skills
Tools + Workflow
Software:
Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, FramerPrototyping & Fabrication:
3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,
Design
Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration
Interests
Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.
Languages
Fluent in English and Korean
Tools + Workflow
Software:
Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, FramerPrototyping & Fabrication:
3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,
Design
Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration
Interests
Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.
Languages
Fluent in English and Korean
Tools + Workflow
Software:
Adobe Suite Cloud (Illustrator, Photoshop, InDesign, Lightroom, Substance 3D), SolidWorks, Keyshot, Blender, FramerPrototyping & Fabrication:
3D Printing, Laser Cutting, Woodworking, Metalworking, Foam models,
Design
Lamp Design, Toy Design, Furniture Design, Product Strategy, Design Systems, Visual Design, User Testing, Illustration
Interests
Building communities, Storytelling, Interdisciplinary collaboration, Behavioral design, and Narrative experience.
Languages
Fluent in English and Korean
Let's talk :)
Let’s talk projects, collaborations, or anything design!
Let's talk :)
Let’s talk projects, collaborations, or anything design!
Let's talk :)
Let’s talk projects, collaborations, or anything design!